Earth Machine Deck Breakdown

Cards Usage Statistic

Main Deck

R rarity
Ancient Gear Box
R rarity
Ancient Gear Box
R rarity
Ancient Gear Box
EARTH 4
Ancient Gear Box
  • ATK:

  • 500

  • DEF:

  • 2000


If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.

SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
SR rarity
Limited to 2 copies
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR rarity
Flying Pegasus Railroad Stampede
SR rarity
Flying Pegasus Railroad Stampede
SR rarity
Flying Pegasus Railroad Stampede
EARTH 4
Flying Pegasus Railroad Stampede
  • ATK:

  • 1800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each effect of "Flying Pegasus Railroad Stampede" once per turn.

Card rarity
Heavy Armored Knight Babeldecker
Card rarity
Heavy Armored Knight Babeldecker
Card rarity
Heavy Armored Knight Babeldecker
EARTH 10
Heavy Armored Knight Babeldecker
  • ATK:

  • 500

  • DEF:

  • 3000


You can Normal Summon this card without Tributing. You can only use each of the following effects of "Heavy Armored Knight Babeldecker" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand. During your Main Phase, if your opponent activated a card or effect this turn: You can Special Summon 1 Rank 10 EARTH Machine Xyz Monster from your Extra Deck using this card you control as material (this is treated as an Xyz Summon).

R rarity
Heavy Freight Train Derricrane
R rarity
Heavy Freight Train Derricrane
R rarity
Heavy Freight Train Derricrane
EARTH 10
Heavy Freight Train Derricrane
  • ATK:

  • 2800

  • DEF:

  • 2000


If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.

R rarity
Infinitrack Brutal Dozer
R rarity
Infinitrack Brutal Dozer
R rarity
Infinitrack Brutal Dozer
EARTH 5
Infinitrack Brutal Dozer
  • ATK:

  • 1900

  • DEF:

  • 2100


You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 "Infinitrack" monster from your Deck in Defense Position, except "Infinitrack Brutal Dozer", but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters. You can only use each effect of "Infinitrack Brutal Dozer" once per turn.

R rarity
Infinitrack Harvester
R rarity
Infinitrack Harvester
R rarity
Infinitrack Harvester
EARTH 2
Infinitrack Harvester
  • ATK:

  • 0

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from your Deck to your hand, except "Infinitrack Harvester". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Harvester" once per turn.

R rarity
Infinitrack Road Roller
R rarity
Infinitrack Road Roller
R rarity
Infinitrack Road Roller
EARTH 5
Infinitrack Road Roller
  • ATK:

  • 2100

  • DEF:

  • 2100


If an EARTH Machine monster is Tributed, or banished face-up: You can Special Summon this card from the GY (if it was there when the monster was Tributed or banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Infinitrack Road Roller" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF.

N rarity
Infinitrack Trencher
N rarity
Infinitrack Trencher
N rarity
Infinitrack Trencher
EARTH 5
Infinitrack Trencher
  • ATK:

  • 500

  • DEF:

  • 2400


You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn.

N rarity
Infinitrack Tunneller
N rarity
Infinitrack Tunneller
N rarity
Infinitrack Tunneller
EARTH 5
Infinitrack Tunneller
  • ATK:

  • 2200

  • DEF:

  • 500


You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Infinitrack Tunneller" once per turn.

UR rarity
Machina Citadel
UR rarity
Machina Citadel
UR rarity
Machina Citadel
EARTH 10
Machina Citadel
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.

UR rarity
Machina Fortress
UR rarity
Machina Fortress
UR rarity
Machina Fortress
EARTH 7
Machina Fortress
  • ATK:

  • 2500

  • DEF:

  • 1600


You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.

SR rarity
Machina Metalcruncher
SR rarity
Machina Metalcruncher
SR rarity
Machina Metalcruncher
EARTH 9
Machina Metalcruncher
  • ATK:

  • 2800

  • DEF:

  • 0


If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Machina Metalcruncher" once per turn.

UR rarity
Machina Ruinforce
UR rarity
Machina Ruinforce
UR rarity
Machina Ruinforce
DARK 10
Machina Ruinforce
  • ATK:

  • 4600

  • DEF:

  • 4100


Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished "Machina" monsters, whose total Levels equal 12 or less. You can only use each effect of "Machina Ruinforce" once per turn.

UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
UR rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR rarity
Mulcharmy Purulia
UR rarity
Mulcharmy Purulia
UR rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

Card rarity
Night Train Blue Traveler
Card rarity
Night Train Blue Traveler
Card rarity
Night Train Blue Traveler
EARTH 10
Night Train Blue Traveler
  • ATK:

  • 2500

  • DEF:

  • 2500


You can discard this card; add 1 "Train Connection" or "Revolving Switchyard" from your Deck or GY to your hand. If this card is in your GY: You can target 1 other EARTH Machine monster in your GY; Special Summon both it and this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use this effect of "Night Train Blue Traveler" once per Duel, and its previous effect only once per turn.

N rarity
Super Express Bullet Train
N rarity
Super Express Bullet Train
N rarity
Super Express Bullet Train
EARTH 10
Super Express Bullet Train
  • ATK:

  • 3000

  • DEF:

  • 0


Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.

UR rarity
Therion "King" Regulus
UR rarity
Therion "King" Regulus
UR rarity
Therion "King" Regulus
EARTH 8
Therion "King" Regulus
  • ATK:

  • 2800

  • DEF:

  • 1600


You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".

SR rarity
Vernusylph of the Awakening Forests
SR rarity
Vernusylph of the Awakening Forests
SR rarity
Vernusylph of the Awakening Forests
EARTH 4
Vernusylph of the Awakening Forests
  • ATK:

  • 900

  • DEF:

  • 1800


You can discard this card, and 1 monster or "Vernusylph" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of "Vernusylph of the Awakening Forests" once per turn.

UR rarity
Vernusylph of the Flourishing Hills
UR rarity
Vernusylph of the Flourishing Hills
UR rarity
Vernusylph of the Flourishing Hills
EARTH 4
Vernusylph of the Flourishing Hills
  • ATK:

  • 200

  • DEF:

  • 2000


"Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn.

SR rarity
Vernusylph of the Misting Seedlings
SR rarity
Vernusylph of the Misting Seedlings
SR rarity
Vernusylph of the Misting Seedlings
EARTH 3
Vernusylph of the Misting Seedlings
  • ATK:

  • 400

  • DEF:

  • 800


All monsters on the field lose 600 ATK, except "Vernusylph" monsters. You can discard this card, and 1 monster or 1 "Vernusylph" card; you cannot activate non-EARTH monster effects for the rest of this turn, also add 1 EARTH Fairy monster from your Deck to your hand, except "Vernusylph of the Misting Seedlings", then you can Special Summon 1 EARTH monster from your GY. You can only use this effect of "Vernusylph of the Misting Seedlings" once per turn.

R rarity
Vernusylph of the Thawing Mountains
R rarity
Vernusylph of the Thawing Mountains
R rarity
Vernusylph of the Thawing Mountains
EARTH 3
Vernusylph of the Thawing Mountains
  • ATK:

  • 1100

  • DEF:

  • 0


You can discard this card, and 1 monster or "Vernusylph" card; draw 1 card, then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Vernusylph of the Thawing Mountains" once per turn.

UR rarity
Limited to 1 copy
Called by the Grave
UR rarity
Limited to 1 copy
Called by the Grave
UR rarity
Limited to 1 copy
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    R rarity
    Clockwork Night
    R rarity
    Clockwork Night
    R rarity
    Clockwork Night
    Spell Continuous
    Clockwork Night

      All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.

      Card rarity
      Exceptional Schedule
      Card rarity
      Exceptional Schedule
      Card rarity
      Exceptional Schedule
      Spell Normal
      Exceptional Schedule

        Add 1 "Special Schedule" or "Urgent Schedule" from your Deck to your hand, then you can Special Summon 1 "Diagram Token" (Machine/EARTH/Level 10/ATK 3000/DEF 3000) to your opponent's field. You can banish this card from your GY, then target 1 Level 10 Machine monster in your GY or banishment; send 1 card you control to the GY, and if you do, Special Summon that monster. You can only use each effect of "Exceptional Schedule" once per turn.

        UR rarity
        Limited to 1 copy
        Harpie's Feather Duster
        UR rarity
        Limited to 1 copy
        Harpie's Feather Duster
        UR rarity
        Limited to 1 copy
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          N rarity
          Heavy Forward
          N rarity
          Heavy Forward
          N rarity
          Heavy Forward
          Spell Continuous
          Heavy Forward

            When this card is activated: You can add 1 "Infinitrack" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects; ● Change its battle position. ● Attach this card to it as material. You can only activate 1 "Heavy Forward" per turn.

            UR rarity
            Lightning Storm
            UR rarity
            Lightning Storm
            UR rarity
            Lightning Storm
            Spell Normal
            Lightning Storm

              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.



              Tag(s):

              SR rarity
              Machina Redeployment
              SR rarity
              Machina Redeployment
              SR rarity
              Machina Redeployment
              Spell Normal
              Machina Redeployment

                Activate 1 of these effects. ● Discard 1 card; add 2 "Machina" monsters with different names from each other from your Deck to your hand. ● Discard 1 "Machina" card; add 2 "Machina" cards with different names from each other from your Deck to your hand, except "Machina Redeployment". You can only activate 1 "Machina Redeployment" per turn.

                UR rarity
                Raigeki
                UR rarity
                Raigeki
                UR rarity
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.



                  Tag(s):

                  SR rarity
                  Revolving Switchyard
                  SR rarity
                  Revolving Switchyard
                  SR rarity
                  Revolving Switchyard
                  Spell Field
                  Revolving Switchyard

                    If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.

                    UR rarity
                    Limited to 1 copy
                    That Grass Looks Greener
                    UR rarity
                    Limited to 1 copy
                    That Grass Looks Greener
                    UR rarity
                    Limited to 1 copy
                    That Grass Looks Greener
                    Spell Normal
                    That Grass Looks Greener

                      If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.

                      UR rarity
                      Triple Tactics Talent
                      UR rarity
                      Triple Tactics Talent
                      UR rarity
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                        Tag(s):

                        UR rarity
                        Triple Tactics Thrust
                        UR rarity
                        Triple Tactics Thrust
                        UR rarity
                        Triple Tactics Thrust
                        Spell Normal
                        Triple Tactics Thrust

                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                          SR rarity
                          Urgent Schedule
                          SR rarity
                          Urgent Schedule
                          SR rarity
                          Urgent Schedule
                          Spell Quick
                          Urgent Schedule

                            If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.

                            N rarity
                            Machina Overdrive
                            N rarity
                            Machina Overdrive
                            N rarity
                            Machina Overdrive
                            Trap Normal
                            Machina Overdrive

                              Target 1 Machine monster you control; Special Summon 1 "Machina" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 "Machina Overdrive" effect per turn, and only once that turn.

                              Extra Deck

                              SR rarity
                              Ancient Gear Ballista
                              SR rarity
                              Ancient Gear Ballista
                              SR rarity
                              Ancient Gear Ballista
                              EARTH
                              Ancient Gear Ballista
                              • ATK:

                              • 1500

                              • LINK-2

                              Link Arrow:

                              Right

                              Bottom-Left


                              2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.

                              UR rarity
                              Clockwork Knight
                              UR rarity
                              Clockwork Knight
                              UR rarity
                              Clockwork Knight
                              EARTH
                              Clockwork Knight
                              • ATK:

                              • 500

                              • LINK-1

                              Link Arrow:

                              Left


                              1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.

                              R rarity
                              Double Headed Anger Knuckle
                              R rarity
                              Double Headed Anger Knuckle
                              R rarity
                              Double Headed Anger Knuckle
                              EARTH
                              Double Headed Anger Knuckle
                              • ATK:

                              • 1500

                              • LINK-2

                              Link Arrow:

                              Right

                              Bottom


                              2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn. ● During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ● If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.

                              R rarity
                              Infinitrack Goliath
                              R rarity
                              Infinitrack Goliath
                              R rarity
                              Infinitrack Goliath
                              EARTH
                              Infinitrack Goliath
                              • ATK:

                              • 1000

                              • LINK-1

                              Link Arrow:

                              Bottom-Right


                              1 non-Link "Infinitrack" monster If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of "Infinitrack Goliath" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● This card cannot be destroyed by card effects.

                              SR rarity
                              Qliphort Genius
                              SR rarity
                              Qliphort Genius
                              SR rarity
                              Qliphort Genius
                              EARTH
                              Qliphort Genius
                              • ATK:

                              • 1800

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.

                              UR rarity
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              UR rarity
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              UR rarity
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              LIGHT
                              Divine Arsenal AA-ZEUS - Sky Thunder
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



                              Tag(s):

                              SR rarity
                              Infinitrack River Stormer
                              SR rarity
                              Infinitrack River Stormer
                              SR rarity
                              Infinitrack River Stormer
                              EARTH
                              Infinitrack River Stormer
                              • ATK:

                              • 2500

                              • DEF:

                              • 500


                              2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.

                              UR rarity
                              Number 81: Superdreadnought Rail Cannon Super Dora
                              UR rarity
                              Number 81: Superdreadnought Rail Cannon Super Dora
                              UR rarity
                              Number 81: Superdreadnought Rail Cannon Super Dora
                              EARTH
                              Number 81: Superdreadnought Rail Cannon Super Dora
                              • ATK:

                              • 3200

                              • DEF:

                              • 4000


                              2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.

                              Card rarity
                              Superdreadnought Rail Cannon Flying Launcher
                              Card rarity
                              Superdreadnought Rail Cannon Flying Launcher
                              Card rarity
                              Superdreadnought Rail Cannon Flying Launcher
                              EARTH
                              Superdreadnought Rail Cannon Flying Launcher
                              • ATK:

                              • 3800

                              • DEF:

                              • 3000


                              2 Level 10 monsters During your Main Phase, you can Normal Summon 1 Machine monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can only use each of the following effects of "Superdreadnought Rail Cannon Flying Launcher" once per turn. If this card is Xyz Summoned: You can add 1 EARTH Machine monster or 1 "Barrage Blast" from your Deck to your hand. You can detach any number of materials from this card, then target that many Spells/Traps on the field; destroy them.

                              UR rarity
                              Superdreadnought Rail Cannon Gustav Max
                              UR rarity
                              Superdreadnought Rail Cannon Gustav Max
                              UR rarity
                              Superdreadnought Rail Cannon Gustav Max
                              EARTH
                              Superdreadnought Rail Cannon Gustav Max
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.

                              Card rarity
                              Superdreadnought Rail Cannon Gustav Rocket
                              Card rarity
                              Superdreadnought Rail Cannon Gustav Rocket
                              Card rarity
                              Superdreadnought Rail Cannon Gustav Rocket
                              EARTH
                              Superdreadnought Rail Cannon Gustav Rocket
                              • ATK:

                              • 5000

                              • DEF:

                              • 3000


                              3 Level 10 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Gustav Rocket" by discarding 1 card and using 1 "Superdreadnought Rail Cannon Gustav Max" you control (transfer its materials). When your opponent activates a monster effect, while this card has material (Quick Effect): You can negate that effect, and if you do, destroy that card, then inflict 1000 damage to your opponent. You can only use this effect of "Superdreadnought Rail Cannon Gustav Rocket" once per turn. Once per turn, during your End Phase: Detach 1 material from this card or destroy this card.

                              UR rarity
                              Superdreadnought Rail Cannon Juggernaut Liebe
                              UR rarity
                              Superdreadnought Rail Cannon Juggernaut Liebe
                              UR rarity
                              Superdreadnought Rail Cannon Juggernaut Liebe
                              EARTH
                              Superdreadnought Rail Cannon Juggernaut Liebe
                              • ATK:

                              • 4000

                              • DEF:

                              • 4000


                              3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.

                              Need 37 UR

                              Card rarity
                              Heavy Armored Knight Babeldecker3 copies
                              UR rarity
                              Machina Citadel1 copy
                              UR rarity
                              Machina Fortress1 copy
                              UR rarity
                              Machina Ruinforce1 copy
                              UR rarity
                              Limited to 1 copy
                              Maxx "C"1 copy
                              UR rarity
                              Mulcharmy Fuwalos2 copies
                              UR rarity
                              Mulcharmy Purulia2 copies
                              Card rarity
                              Night Train Blue Traveler3 copies
                              UR rarity
                              Therion "King" Regulus1 copy
                              UR rarity
                              Vernusylph of the Flourishing Hills2 copies
                              UR rarity
                              Clockwork Knight1 copy
                              UR rarity
                              Divine Arsenal AA-ZEUS - Sky Thunder1 copy
                              UR rarity
                              Number 81: Superdreadnought Rail Cannon Super Dora1 copy
                              Card rarity
                              Superdreadnought Rail Cannon Flying Launcher1 copy
                              UR rarity
                              Superdreadnought Rail Cannon Gustav Max3 copies
                              Card rarity
                              Superdreadnought Rail Cannon Gustav Rocket1 copy
                              UR rarity
                              Superdreadnought Rail Cannon Juggernaut Liebe1 copy
                              UR rarity
                              Limited to 1 copy
                              Called by the Grave1 copy
                              Card rarity
                              Exceptional Schedule3 copies
                              UR rarity
                              Limited to 1 copy
                              Harpie's Feather Duster1 copy
                              UR rarity
                              Lightning Storm1 copy
                              UR rarity
                              Raigeki1 copy
                              UR rarity
                              Limited to 1 copy
                              That Grass Looks Greener1 copy
                              UR rarity
                              Triple Tactics Talent1 copy
                              UR rarity
                              Triple Tactics Thrust2 copies

                              Main: 60 Extra: 15

                              R rarity
                              1 copyAncient Gear Box
                              R rarity
                              1 copyAncient Gear Box
                              R rarity
                              Ancient Gear Box
                              EARTH 4
                              Ancient Gear Box
                              • ATK:

                              • 500

                              • DEF:

                              • 2000


                              If this card is added from the Deck or Graveyard to your hand, except by drawing it: You can add 1 EARTH Machine-Type monster with 500 ATK and/or DEF from your Deck to your hand, except "Ancient Gear Box". You can only use this effect of "Ancient Gear Box" once per turn.


                              SR rarity
                              Limited to 2 copies
                              2 copiesDroll & Lock Bird
                              SR rarity
                              Limited to 2 copies
                              2 copiesDroll & Lock Bird
                              SR rarity
                              Limited to 2 copies
                              Droll & Lock Bird
                              WIND 1
                              Droll & Lock Bird
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                              SR rarity
                              1 copyFlying Pegasus Railroad Stampede
                              SR rarity
                              1 copyFlying Pegasus Railroad Stampede
                              SR rarity
                              Flying Pegasus Railroad Stampede
                              EARTH 4
                              Flying Pegasus Railroad Stampede
                              • ATK:

                              • 1800

                              • DEF:

                              • 1000


                              If this card is Normal or Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Flying Pegasus Railroad Stampede"; Special Summon it in Defense Position, but negate its effects. You can target 1 other face-up monster you control; the Level of that monster or this card becomes the Level of the other. You cannot declare attacks the turn you activate this effect, except with Xyz Monsters. You can only use each effect of "Flying Pegasus Railroad Stampede" once per turn.


                              Card rarity
                              3 copiesHeavy Armored Knight Babeldecker
                              Card rarity
                              3 copiesHeavy Armored Knight Babeldecker
                              Card rarity
                              Heavy Armored Knight Babeldecker
                              EARTH 10
                              Heavy Armored Knight Babeldecker
                              • ATK:

                              • 500

                              • DEF:

                              • 3000


                              You can Normal Summon this card without Tributing. You can only use each of the following effects of "Heavy Armored Knight Babeldecker" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 EARTH Machine monster from your hand. During your Main Phase, if your opponent activated a card or effect this turn: You can Special Summon 1 Rank 10 EARTH Machine Xyz Monster from your Extra Deck using this card you control as material (this is treated as an Xyz Summon).


                              R rarity
                              1 copyHeavy Freight Train Derricrane
                              R rarity
                              1 copyHeavy Freight Train Derricrane
                              R rarity
                              Heavy Freight Train Derricrane
                              EARTH 10
                              Heavy Freight Train Derricrane
                              • ATK:

                              • 2800

                              • DEF:

                              • 2000


                              If an EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand, but its original ATK/DEF become halved. You can only use this effect of "Heavy Freight Train Derricrane" once per turn. If this card is detached from an Xyz Monster and sent to the GY to activate that monster's effect: You can target 1 card your opponent controls; destroy it.


                              R rarity
                              1 copyInfinitrack Brutal Dozer
                              R rarity
                              1 copyInfinitrack Brutal Dozer
                              R rarity
                              Infinitrack Brutal Dozer
                              EARTH 5
                              Infinitrack Brutal Dozer
                              • ATK:

                              • 1900

                              • DEF:

                              • 2100


                              You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. If this card is Special Summoned from the hand, you can: Special Summon 1 "Infinitrack" monster from your Deck in Defense Position, except "Infinitrack Brutal Dozer", but negate its effects, also you cannot Special Summon monsters for the rest of this turn, except EARTH Machine monsters. You can only use each effect of "Infinitrack Brutal Dozer" once per turn.


                              R rarity
                              3 copiesInfinitrack Harvester
                              R rarity
                              3 copiesInfinitrack Harvester
                              R rarity
                              Infinitrack Harvester
                              EARTH 2
                              Infinitrack Harvester
                              • ATK:

                              • 0

                              • DEF:

                              • 2100


                              If this card is Normal or Special Summoned: You can add 1 "Infinitrack" monster from your Deck to your hand, except "Infinitrack Harvester". You can target 1 other Machine monster you control; the Levels of both that monster and this card become the combined original Levels of those 2 monsters, until the end of this turn. You can only use each effect of "Infinitrack Harvester" once per turn.


                              R rarity
                              1 copyInfinitrack Road Roller
                              R rarity
                              1 copyInfinitrack Road Roller
                              R rarity
                              Infinitrack Road Roller
                              EARTH 5
                              Infinitrack Road Roller
                              • ATK:

                              • 2100

                              • DEF:

                              • 2100


                              If an EARTH Machine monster is Tributed, or banished face-up: You can Special Summon this card from the GY (if it was there when the monster was Tributed or banished) or hand (even if not), but banish it when it leaves the field. You can only use this effect of "Infinitrack Road Roller" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● Face-up monsters your opponent controls are changed to Defense Position, also they lose 1000 DEF.


                              N rarity
                              1 copyInfinitrack Trencher
                              N rarity
                              1 copyInfinitrack Trencher
                              N rarity
                              Infinitrack Trencher
                              EARTH 5
                              Infinitrack Trencher
                              • ATK:

                              • 500

                              • DEF:

                              • 2400


                              You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 1 Level 5 or lower "Infinitrack" monster in your GY, except "Infinitrack Trencher"; Special Summon that monster in Defense Position. You can only use each effect of "Infinitrack Trencher" once per turn.


                              N rarity
                              1 copyInfinitrack Tunneller
                              N rarity
                              1 copyInfinitrack Tunneller
                              N rarity
                              Infinitrack Tunneller
                              EARTH 5
                              Infinitrack Tunneller
                              • ATK:

                              • 2200

                              • DEF:

                              • 500


                              You can Tribute 1 EARTH Machine monster; Special Summon this card from your hand in Defense Position. You can banish this card from your GY, then target 5 EARTH Machine monsters in your GY; shuffle them into the Deck, then draw 2 cards. You can only use each effect of "Infinitrack Tunneller" once per turn.


                              UR rarity
                              1 copyMachina Citadel
                              UR rarity
                              1 copyMachina Citadel
                              UR rarity
                              Machina Citadel
                              EARTH 10
                              Machina Citadel
                              • ATK:

                              • 3000

                              • DEF:

                              • 2500


                              Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.


                              UR rarity
                              1 copyMachina Fortress
                              UR rarity
                              1 copyMachina Fortress
                              UR rarity
                              Machina Fortress
                              EARTH 7
                              Machina Fortress
                              • ATK:

                              • 2500

                              • DEF:

                              • 1600


                              You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


                              SR rarity
                              2 copiesMachina Metalcruncher
                              SR rarity
                              2 copiesMachina Metalcruncher
                              SR rarity
                              Machina Metalcruncher
                              EARTH 9
                              Machina Metalcruncher
                              • ATK:

                              • 2800

                              • DEF:

                              • 0


                              If you control no face-up cards, you can Normal Summon this card without Tributing, but its original ATK becomes 1800. If this card is Normal or Special Summoned: You can reveal 3 EARTH Machine monsters from your Deck, then your opponent randomly adds 1 of them to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Machina Metalcruncher" once per turn.


                              UR rarity
                              1 copyMachina Ruinforce
                              UR rarity
                              1 copyMachina Ruinforce
                              UR rarity
                              Machina Ruinforce
                              DARK 10
                              Machina Ruinforce
                              • ATK:

                              • 4600

                              • DEF:

                              • 4100


                              Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished "Machina" monsters, whose total Levels equal 12 or less. You can only use each effect of "Machina Ruinforce" once per turn.


                              UR rarity
                              Limited to 1 copy
                              1 copyMaxx "C"
                              UR rarity
                              Limited to 1 copy
                              1 copyMaxx "C"
                              UR rarity
                              Limited to 1 copy
                              Maxx "C"
                              EARTH 2
                              Maxx "C"
                              • ATK:

                              • 500

                              • DEF:

                              • 200


                              During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                              UR rarity
                              2 copiesMulcharmy Fuwalos
                              UR rarity
                              2 copiesMulcharmy Fuwalos
                              UR rarity
                              Mulcharmy Fuwalos
                              WIND 4
                              Mulcharmy Fuwalos
                              • ATK:

                              • 100

                              • DEF:

                              • 600


                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                              UR rarity
                              2 copiesMulcharmy Purulia
                              UR rarity
                              2 copiesMulcharmy Purulia
                              UR rarity
                              Mulcharmy Purulia
                              WATER 4
                              Mulcharmy Purulia
                              • ATK:

                              • 100

                              • DEF:

                              • 600


                              If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                              Card rarity
                              3 copiesNight Train Blue Traveler
                              Card rarity
                              3 copiesNight Train Blue Traveler
                              Card rarity
                              Night Train Blue Traveler
                              EARTH 10
                              Night Train Blue Traveler
                              • ATK:

                              • 2500

                              • DEF:

                              • 2500


                              You can discard this card; add 1 "Train Connection" or "Revolving Switchyard" from your Deck or GY to your hand. If this card is in your GY: You can target 1 other EARTH Machine monster in your GY; Special Summon both it and this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Machine monsters. You can only use this effect of "Night Train Blue Traveler" once per Duel, and its previous effect only once per turn.


                              N rarity
                              1 copySuper Express Bullet Train
                              N rarity
                              1 copySuper Express Bullet Train
                              N rarity
                              Super Express Bullet Train
                              EARTH 10
                              Super Express Bullet Train
                              • ATK:

                              • 3000

                              • DEF:

                              • 0


                              Cannot declare an attack unless you send 2 other cards you control to the GY. You can only use each of these effects of "Super Express Bullet Train" once per turn. ● If all monsters you control are EARTH Machines (min. 1): You can Special Summon this card from your hand. ● During the End Phase, if this card is in the GY because it was sent there this turn: You can target 1 Machine monster in your GY, except "Super Express Bullet Train"; add it to your hand.


                              UR rarity
                              1 copyTherion "King" Regulus
                              UR rarity
                              1 copyTherion "King" Regulus
                              UR rarity
                              Therion "King" Regulus
                              EARTH 8
                              Therion "King" Regulus
                              • ATK:

                              • 2800

                              • DEF:

                              • 1600


                              You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".


                              SR rarity
                              1 copyVernusylph of the Awakening Forests
                              SR rarity
                              1 copyVernusylph of the Awakening Forests
                              SR rarity
                              Vernusylph of the Awakening Forests
                              EARTH 4
                              Vernusylph of the Awakening Forests
                              • ATK:

                              • 900

                              • DEF:

                              • 1800


                              You can discard this card, and 1 monster or "Vernusylph" card; send from your Deck to the GY, 1 EARTH monster that can be Normal Summoned/Set, then you can Special Summon 1 EARTH monster from your GY with a different name from that monster, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; its ATK becomes doubled until the end of this turn. You can only use each effect of "Vernusylph of the Awakening Forests" once per turn.


                              UR rarity
                              2 copiesVernusylph of the Flourishing Hills
                              UR rarity
                              2 copiesVernusylph of the Flourishing Hills
                              UR rarity
                              Vernusylph of the Flourishing Hills
                              EARTH 4
                              Vernusylph of the Flourishing Hills
                              • ATK:

                              • 200

                              • DEF:

                              • 2000


                              "Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn.


                              SR rarity
                              2 copiesVernusylph of the Misting Seedlings
                              SR rarity
                              2 copiesVernusylph of the Misting Seedlings
                              SR rarity
                              Vernusylph of the Misting Seedlings
                              EARTH 3
                              Vernusylph of the Misting Seedlings
                              • ATK:

                              • 400

                              • DEF:

                              • 800


                              All monsters on the field lose 600 ATK, except "Vernusylph" monsters. You can discard this card, and 1 monster or 1 "Vernusylph" card; you cannot activate non-EARTH monster effects for the rest of this turn, also add 1 EARTH Fairy monster from your Deck to your hand, except "Vernusylph of the Misting Seedlings", then you can Special Summon 1 EARTH monster from your GY. You can only use this effect of "Vernusylph of the Misting Seedlings" once per turn.


                              R rarity
                              1 copyVernusylph of the Thawing Mountains
                              R rarity
                              1 copyVernusylph of the Thawing Mountains
                              R rarity
                              Vernusylph of the Thawing Mountains
                              EARTH 3
                              Vernusylph of the Thawing Mountains
                              • ATK:

                              • 1100

                              • DEF:

                              • 0


                              You can discard this card, and 1 monster or "Vernusylph" card; draw 1 card, then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Vernusylph of the Thawing Mountains" once per turn.


                              UR rarity
                              Limited to 1 copy
                              1 copyCalled by the Grave
                              UR rarity
                              Limited to 1 copy
                              1 copyCalled by the Grave
                              UR rarity
                              Limited to 1 copy
                              Called by the Grave
                              Spell Quick
                              Called by the Grave

                                Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                Tag(s):

                                R rarity
                                2 copiesClockwork Night
                                R rarity
                                2 copiesClockwork Night
                                R rarity
                                Clockwork Night
                                Spell Continuous
                                Clockwork Night

                                  All face-up monsters on the field become Machine monsters. Machine monsters you control gain 500 ATK/DEF, also Machine monsters your opponent controls lose 500 ATK/DEF. You can banish this card from your GY, then discard 1 card; add 1 EARTH Machine monster from your Deck to your hand. You can only use this effect of "Clockwork Night" once per turn. You can only activate 1 "Clockwork Night" per turn.


                                  Card rarity
                                  3 copiesExceptional Schedule
                                  Card rarity
                                  3 copiesExceptional Schedule
                                  Card rarity
                                  Exceptional Schedule
                                  Spell Normal
                                  Exceptional Schedule

                                    Add 1 "Special Schedule" or "Urgent Schedule" from your Deck to your hand, then you can Special Summon 1 "Diagram Token" (Machine/EARTH/Level 10/ATK 3000/DEF 3000) to your opponent's field. You can banish this card from your GY, then target 1 Level 10 Machine monster in your GY or banishment; send 1 card you control to the GY, and if you do, Special Summon that monster. You can only use each effect of "Exceptional Schedule" once per turn.


                                    UR rarity
                                    Limited to 1 copy
                                    1 copyHarpie's Feather Duster
                                    UR rarity
                                    Limited to 1 copy
                                    1 copyHarpie's Feather Duster
                                    UR rarity
                                    Limited to 1 copy
                                    Harpie's Feather Duster
                                    Spell Normal
                                    Harpie's Feather Duster

                                      Destroy all Spell and Trap Cards your opponent controls.




                                      Tag(s):

                                      N rarity
                                      3 copiesHeavy Forward
                                      N rarity
                                      3 copiesHeavy Forward
                                      N rarity
                                      Heavy Forward
                                      Spell Continuous
                                      Heavy Forward

                                        When this card is activated: You can add 1 "Infinitrack" monster from your Deck to your hand. Once per turn: You can target 1 Machine Xyz Monster you control, then activate 1 of these effects; ● Change its battle position. ● Attach this card to it as material. You can only activate 1 "Heavy Forward" per turn.


                                        UR rarity
                                        1 copyLightning Storm
                                        UR rarity
                                        1 copyLightning Storm
                                        UR rarity
                                        Lightning Storm
                                        Spell Normal
                                        Lightning Storm

                                          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                          Tag(s):

                                          SR rarity
                                          3 copiesMachina Redeployment
                                          SR rarity
                                          3 copiesMachina Redeployment
                                          SR rarity
                                          Machina Redeployment
                                          Spell Normal
                                          Machina Redeployment

                                            Activate 1 of these effects. ● Discard 1 card; add 2 "Machina" monsters with different names from each other from your Deck to your hand. ● Discard 1 "Machina" card; add 2 "Machina" cards with different names from each other from your Deck to your hand, except "Machina Redeployment". You can only activate 1 "Machina Redeployment" per turn.


                                            UR rarity
                                            1 copyRaigeki
                                            UR rarity
                                            1 copyRaigeki
                                            UR rarity
                                            Raigeki
                                            Spell Normal
                                            Raigeki

                                              Destroy all monsters your opponent controls.




                                              Tag(s):

                                              SR rarity
                                              1 copyRevolving Switchyard
                                              SR rarity
                                              1 copyRevolving Switchyard
                                              SR rarity
                                              Revolving Switchyard
                                              Spell Field
                                              Revolving Switchyard

                                                If a Level 10 EARTH Machine monster(s) is Normal or Special Summoned to your field (except during the Damage Step): You can activate this effect; your opponent takes no battle damage for the rest of this turn (even if this card leaves the field), also you Special Summon 1 Level 4 EARTH Machine monster with 1800 or more ATK from your Deck, and if you do, it becomes Level 10. You can send 1 card from your hand to the GY; add 1 Level 10 EARTH Machine monster from your Deck to your hand. You can only use 1 "Revolving Switchyard" effect per turn, and only once that turn.


                                                UR rarity
                                                Limited to 1 copy
                                                1 copyThat Grass Looks Greener
                                                UR rarity
                                                Limited to 1 copy
                                                1 copyThat Grass Looks Greener
                                                UR rarity
                                                Limited to 1 copy
                                                That Grass Looks Greener
                                                Spell Normal
                                                That Grass Looks Greener

                                                  If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                  UR rarity
                                                  1 copyTriple Tactics Talent
                                                  UR rarity
                                                  1 copyTriple Tactics Talent
                                                  UR rarity
                                                  Triple Tactics Talent
                                                  Spell Normal
                                                  Triple Tactics Talent

                                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                    Tag(s):

                                                    UR rarity
                                                    2 copiesTriple Tactics Thrust
                                                    UR rarity
                                                    2 copiesTriple Tactics Thrust
                                                    UR rarity
                                                    Triple Tactics Thrust
                                                    Spell Normal
                                                    Triple Tactics Thrust

                                                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                      SR rarity
                                                      3 copiesUrgent Schedule
                                                      SR rarity
                                                      3 copiesUrgent Schedule
                                                      SR rarity
                                                      Urgent Schedule
                                                      Spell Quick
                                                      Urgent Schedule

                                                        If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.


                                                        N rarity
                                                        1 copyMachina Overdrive
                                                        N rarity
                                                        1 copyMachina Overdrive
                                                        N rarity
                                                        Machina Overdrive
                                                        Trap Normal
                                                        Machina Overdrive

                                                          Target 1 Machine monster you control; Special Summon 1 "Machina" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 "Machina Overdrive" effect per turn, and only once that turn.


                                                          SR rarity
                                                          1 copyAncient Gear Ballista
                                                          SR rarity
                                                          1 copyAncient Gear Ballista
                                                          SR rarity
                                                          Ancient Gear Ballista
                                                          EARTH
                                                          Ancient Gear Ballista
                                                          • ATK:

                                                          • 1500

                                                          • LINK-2

                                                          Link Arrow:

                                                          Right

                                                          Bottom-Left


                                                          2 EARTH Machine monsters If this card is Link Summoned: You can add 1 "Ancient Gear" monster or 1 "Geartown" from your Deck to your hand. You can target 1 Spell/Trap you control and 1 face-up monster your opponent controls; destroy that card you control, and if you do, change that opponent's monster's ATK/DEF to 0 until the end of the turn. You can only use each effect of "Ancient Gear Ballista" once per turn.


                                                          UR rarity
                                                          1 copyClockwork Knight
                                                          UR rarity
                                                          1 copyClockwork Knight
                                                          UR rarity
                                                          Clockwork Knight
                                                          EARTH
                                                          Clockwork Knight
                                                          • ATK:

                                                          • 500

                                                          • LINK-1

                                                          Link Arrow:

                                                          Left


                                                          1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.


                                                          R rarity
                                                          1 copyDouble Headed Anger Knuckle
                                                          R rarity
                                                          1 copyDouble Headed Anger Knuckle
                                                          R rarity
                                                          Double Headed Anger Knuckle
                                                          EARTH
                                                          Double Headed Anger Knuckle
                                                          • ATK:

                                                          • 1500

                                                          • LINK-2

                                                          Link Arrow:

                                                          Right

                                                          Bottom


                                                          2 Machine monsters Cannot be used as Link Material. You can only use 1 of the following effects of "Double Headed Anger Knuckle" per turn, and only once that turn. ● During the Main Phase (Quick Effect): You can send 1 monster from your hand or field to the GY, then target 1 Level 10 Machine monster in your GY; Special Summon it in Defense Position, but negate its effects. ● If this card is in your GY: You can send 1 card from your hand or field to the GY; Special Summon this card.


                                                          R rarity
                                                          2 copiesInfinitrack Goliath
                                                          R rarity
                                                          2 copiesInfinitrack Goliath
                                                          R rarity
                                                          Infinitrack Goliath
                                                          EARTH
                                                          Infinitrack Goliath
                                                          • ATK:

                                                          • 1000

                                                          • LINK-1

                                                          Link Arrow:

                                                          Bottom-Right


                                                          1 non-Link "Infinitrack" monster If this card is sent from the field to the GY: You can target 1 Xyz Monster you control; attach this card to that monster as material. You can only use this effect of "Infinitrack Goliath" once per turn. An Xyz Monster whose original Type is Machine and has this card as material gains this effect. ● This card cannot be destroyed by card effects.


                                                          SR rarity
                                                          1 copyQliphort Genius
                                                          SR rarity
                                                          1 copyQliphort Genius
                                                          SR rarity
                                                          Qliphort Genius
                                                          EARTH
                                                          Qliphort Genius
                                                          • ATK:

                                                          • 1800

                                                          • LINK-2

                                                          Link Arrow:

                                                          Bottom-Left

                                                          Bottom-Right


                                                          2 Machine monsters This Link Summoned card is unaffected by Spell/Trap effects and the activated effects of other Link Monsters. Once per turn: You can target 1 face-up card on each player's field, except this card; both those cards have their effects negated until the end of this turn. When 2 monsters are Special Summoned at the same time to the zones this card points to: You can add 1 Level 5 or higher Machine monster from your Deck to your hand.


                                                          UR rarity
                                                          1 copyDivine Arsenal AA-ZEUS - Sky Thunder
                                                          UR rarity
                                                          1 copyDivine Arsenal AA-ZEUS - Sky Thunder
                                                          UR rarity
                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                          LIGHT
                                                          Divine Arsenal AA-ZEUS - Sky Thunder
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 3000


                                                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                                          Tag(s):

                                                          SR rarity
                                                          1 copyInfinitrack River Stormer
                                                          SR rarity
                                                          1 copyInfinitrack River Stormer
                                                          SR rarity
                                                          Infinitrack River Stormer
                                                          EARTH
                                                          Infinitrack River Stormer
                                                          • ATK:

                                                          • 2500

                                                          • DEF:

                                                          • 500


                                                          2 Level 5 monsters When this card destroys an opponent's monster by battle: You can attach that monster to this card as material. You can only use each of the following effects of "Infinitrack River Stormer" once per turn. ● You can detach 1 material from this card; take 1 EARTH Machine monster from your Deck, and either add it to your hand or send it to the GY. ● If this card is in your GY: You can Tribute 1 Machine Link Monster; Special Summon this card in Defense Position.


                                                          UR rarity
                                                          1 copyNumber 81: Superdreadnought Rail Cannon Super Dora
                                                          UR rarity
                                                          1 copyNumber 81: Superdreadnought Rail Cannon Super Dora
                                                          UR rarity
                                                          Number 81: Superdreadnought Rail Cannon Super Dora
                                                          EARTH
                                                          Number 81: Superdreadnought Rail Cannon Super Dora
                                                          • ATK:

                                                          • 3200

                                                          • DEF:

                                                          • 4000


                                                          2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.


                                                          Card rarity
                                                          1 copySuperdreadnought Rail Cannon Flying Launcher
                                                          Card rarity
                                                          1 copySuperdreadnought Rail Cannon Flying Launcher
                                                          Card rarity
                                                          Superdreadnought Rail Cannon Flying Launcher
                                                          EARTH
                                                          Superdreadnought Rail Cannon Flying Launcher
                                                          • ATK:

                                                          • 3800

                                                          • DEF:

                                                          • 3000


                                                          2 Level 10 monsters During your Main Phase, you can Normal Summon 1 Machine monster, in addition to your Normal Summon/Set (you can only gain this effect once per turn). You can only use each of the following effects of "Superdreadnought Rail Cannon Flying Launcher" once per turn. If this card is Xyz Summoned: You can add 1 EARTH Machine monster or 1 "Barrage Blast" from your Deck to your hand. You can detach any number of materials from this card, then target that many Spells/Traps on the field; destroy them.


                                                          UR rarity
                                                          3 copiesSuperdreadnought Rail Cannon Gustav Max
                                                          UR rarity
                                                          3 copiesSuperdreadnought Rail Cannon Gustav Max
                                                          UR rarity
                                                          Superdreadnought Rail Cannon Gustav Max
                                                          EARTH
                                                          Superdreadnought Rail Cannon Gustav Max
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 3000


                                                          2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                                          Card rarity
                                                          1 copySuperdreadnought Rail Cannon Gustav Rocket
                                                          Card rarity
                                                          1 copySuperdreadnought Rail Cannon Gustav Rocket
                                                          Card rarity
                                                          Superdreadnought Rail Cannon Gustav Rocket
                                                          EARTH
                                                          Superdreadnought Rail Cannon Gustav Rocket
                                                          • ATK:

                                                          • 5000

                                                          • DEF:

                                                          • 3000


                                                          3 Level 10 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Gustav Rocket" by discarding 1 card and using 1 "Superdreadnought Rail Cannon Gustav Max" you control (transfer its materials). When your opponent activates a monster effect, while this card has material (Quick Effect): You can negate that effect, and if you do, destroy that card, then inflict 1000 damage to your opponent. You can only use this effect of "Superdreadnought Rail Cannon Gustav Rocket" once per turn. Once per turn, during your End Phase: Detach 1 material from this card or destroy this card.


                                                          UR rarity
                                                          1 copySuperdreadnought Rail Cannon Juggernaut Liebe
                                                          UR rarity
                                                          1 copySuperdreadnought Rail Cannon Juggernaut Liebe
                                                          UR rarity
                                                          Superdreadnought Rail Cannon Juggernaut Liebe
                                                          EARTH
                                                          Superdreadnought Rail Cannon Juggernaut Liebe
                                                          • ATK:

                                                          • 4000

                                                          • DEF:

                                                          • 4000


                                                          3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


                                                          master-duel
                                                          Earth Machine
                                                          5







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